![]() ![]() ![]() Under the switch’s parameter you put in the number that the Sound-Blip switch is under so that it becomes an event you can turn on/ off in the option’s menu. Now let’s say the player decided they wanted to turn it on/ off again, this is where DreamX_Options Plugin comes in. Remember that you have to set this up at the beginning of every event that uses a text box, otherwise you will just hear the message blips again. If the switch was on at the time of the event starting then I had input a plugin command of a Quick SE That I wasn’t using/ wasn’t set to anything. ![]() If they select no then the Sound-Blips switch turns on and then at the beginning of every event that uses a text box I set up a conditional branch with an else branch. Right before the game started I asked the player if they would like to turn on Sound-Blips, if they select yes then nothing happens since its automatically on by default because of Galv’s plugin. So what I did was I had downloaded the DreamX_Options Plugin where you can customize the option’s menu with events and variables. I had found a solution in case anyone wanted to use it themselves. ![]()
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